Patrick Curry’s Thoughts on Game Design

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About the Author:

Hi, I'm Patrick Curry, and this is my little piece of the Internet.

I'm a video game designer, and I regularly post my thoughts on games and game design here on my website.

I've just finished working on Stranglehold at Midway Games. Before that I was the lead designer on Stubbs the Zombie.

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Archive for February, 2006

Sunday, February 26th, 2006

Game Idea #9: Snow Day

It’s cold in Chicago… might as well stay home and play in the snow…
High Concept:
Snow Day is a sandbox game, but instead of the sandbox being full of sand, it’s full of snow! Your town has been completely snowed in… school’s been cancelled, and the kids are taking over.
Platform:
Next-gen home console
Why it needs to […]

Posted in Game Ideas | 15 Comments »


Sunday, February 19th, 2006

Game Idea #8: Work of Art

This idea seems so obvious… But I haven’t heard of anything like it yet, so here goes…
High Concept:
Work of Art is the game of fine art. You play as an up and coming artist, trying to break it big into the art world. The problem is you’re dirt poor, have no studio, no […]

Posted in Game Ideas | 6 Comments »


Wednesday, February 15th, 2006

John Woo’s Stranglehold Re-Revealed

If you’re just here for the game ideas, then move along. Otherwise I have some cool news to share…
First off, the game I’m working on at Midway is John Woo’s Stranglehold.
John Woo directed some of the most-classic Hong Kong action films of all time, namely A Better Tomorrow, The Killer, and Hard-Boiled. He’s […]

Posted in Stranglehold | 1 Comment »


Sunday, February 12th, 2006

Game Idea #7: Oval Office

Here’s game idea number seven. I thought I’d try something a little different this time…
High Concept:
Oval Office is a Presidential-Sim. You play as the President of the United States, widely considered to be the most powerful person in the world. How you use these powers will be entirely up to you as […]

Posted in Game Ideas | 2 Comments »


Sunday, February 5th, 2006

Game Idea #6: Freelance Foto

I was thinking about how we could make gameplay out of some of the new rendering technologies possible on next-gen systems… this is what I came up with.
High Concept:
Freelance Foto is the game of virtual photography. You play as an up and coming freelance photographer in a major metropolitan area. There are lots […]

Posted in Game Ideas | 6 Comments »


Wednesday, February 1st, 2006

My favorite games from 2005

My slightly less videogame-obsessed friends often ask me to recommend games to them. Unless I’m in the middle of a game I usually don’t have a great answer… so just tell them about the game I played last. So in an effort to head y’all off at the pass, here are some of […]

Posted in Game Design | No Comments »



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All original content and game designs © Copyright Patrick Curry, 1999-2007. All rights reserved.