Hi, I'm Patrick Curry, and this is my little piece of the Internet.
I'm a video game designer, and I regularly post my thoughts on games and game design here on my website.
I've just finished working on Stranglehold at Midway Games. Before that I was the lead designer on Stubbs the Zombie.
It’s cold in Chicago… might as well stay home and play in the snow…
High Concept:
Snow Day is a sandbox game, but instead of the sandbox being full of sand, it’s full of snow! Your town has been completely snowed in… school’s been cancelled, and the kids are taking over.
Platform:
Next-gen home console
Why it needs to […]
Posted in Game Ideas | 15 Comments »
This idea seems so obvious… But I haven’t heard of anything like it yet, so here goes…
High Concept:
Work of Art is the game of fine art. You play as an up and coming artist, trying to break it big into the art world. The problem is you’re dirt poor, have no studio, no […]
Posted in Game Ideas | 6 Comments »
If you’re just here for the game ideas, then move along. Otherwise I have some cool news to share…
First off, the game I’m working on at Midway is John Woo’s Stranglehold.
John Woo directed some of the most-classic Hong Kong action films of all time, namely A Better Tomorrow, The Killer, and Hard-Boiled. He’s […]
Posted in Stranglehold | 1 Comment »
Here’s game idea number seven. I thought I’d try something a little different this time…
High Concept:
Oval Office is a Presidential-Sim. You play as the President of the United States, widely considered to be the most powerful person in the world. How you use these powers will be entirely up to you as […]
Posted in Game Ideas | 2 Comments »
I was thinking about how we could make gameplay out of some of the new rendering technologies possible on next-gen systems… this is what I came up with.
High Concept:
Freelance Foto is the game of virtual photography. You play as an up and coming freelance photographer in a major metropolitan area. There are lots […]
Posted in Game Ideas | 6 Comments »
My slightly less videogame-obsessed friends often ask me to recommend games to them. Unless I’m in the middle of a game I usually don’t have a great answer… so just tell them about the game I played last. So in an effort to head y’all off at the pass, here are some of […]
Posted in Game Design | No Comments »
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