Patrick Curry’s Thoughts on Game Design

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About the Author:

Hi, I'm Patrick Curry, and this is my little piece of the Internet.

I'm a video game designer, and I regularly post my thoughts on games and game design here on my website.

I've just finished working on Stranglehold at Midway Games. Before that I was the lead designer on Stubbs the Zombie.

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Archive for May, 2006

Sunday, May 28th, 2006

Game Idea #22: Haunted Hotel

Prepare to scare…
High Concept:
They say the old hotel is haunted… and they might be right. When new owners fix up and re-open the place, those strange occurrences start up again, and guests start fleeing town faster than they used to. But there’s a twist in this game! You don’t play as a […]

Posted in Game Ideas | 10 Comments »


Sunday, May 21st, 2006

Game Idea #21: Face Your Fear

What better way to kick off the week than with a fresh game idea?
High Concept:
Face Your Fear starts like most action games do: bad men have taken a group of helpless civilians hostage, and it’s up to you to free them… The twist is that you don’t solve this problem with bullets, but with […]

Posted in Game Ideas | 3 Comments »


Sunday, May 14th, 2006

Game Idea #20: Family Restaurant

Welcome to the twentieth game idea of the year.
High Concept:
Family Restaurant is a microcosm game: The entire gameworld consists of a single small restaurant, owned and run by a family: your family. Watch as your restaurant, your family, and your community grow around you as the years pass by.
Platform:
PC
Why it needs to be […]

Posted in Game Ideas | 4 Comments »


Sunday, May 7th, 2006

Game Idea #19: Salon

One last game idea before E3 kicks off. Here we go!
High Concept:
Salon is the ultimate game of style. You play as an upscale hair-stylist who has just opened a new salon in a trendy part of town. Design unique and innovative hair styles for yourself, your clients, and your real-life friends.
Platform:
Nintendo Wii […]

Posted in Game Ideas | 11 Comments »



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