Patrick Curry’s Thoughts on Game Design

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About the Author:

Hi, I'm Patrick Curry, and this is my little piece of the Internet.

I'm a video game designer, and I regularly post my thoughts on games and game design here on my website.

I've just finished working on Stranglehold at Midway Games. Before that I was the lead designer on Stubbs the Zombie.

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Archive for August, 2006

Sunday, August 27th, 2006

Game Idea #35: Museum Madness

Back from Europe… had an amazing time, but whew am I tired. Here’s this week’s game idea!
High Concept:
In Museum Madness you are an up-and-coming museum curator. Your job is to collect, preserve, and present the world’s greatest collection of art. Start with a small gallery, and build your way up to a […]

Posted in Game Ideas | 9 Comments »


Sunday, August 20th, 2006

Game Idea #34: Gunslinger

Been working a bunch lately. Thanks to everyone for all the great comments!
High Concept:
Gunslinger is a classic light-gun shooter with a twist: it’s played with a stylus! Set in the classic backdrop of the Old West, you play as a young gunslinger thrown into the middle of a terrible conflict. Defend […]

Posted in Game Ideas | 2 Comments »


Monday, August 14th, 2006

Game Idea #33: Let’s Go Camping

It’s summer-time. The great outdoors is calling…
High Concept:
Let’s Go Camping is a strategy game for kids of all ages. Instead of directing little army men around to do your bidding, you control a group of kids spending the weekend out in the wilderness. It’s up to you to help the kids make […]

Posted in Game Ideas | 2 Comments »


Sunday, August 6th, 2006

Game Idea #32: Berlin

This is another idea that’s been brewing all year…
High Concept:
Berlin is the ultimate game of espionage and political intrigue set on the backdrop of post-WWII Germany. One third of Berlin has been destroyed, and what’s left has been split by the Allies into four territories. Everyone wants a piece of one of the […]

Posted in Game Ideas | 4 Comments »



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