Patrick Curry’s Thoughts on Game Design

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About the Author:

Hi, I'm Patrick Curry, and this is my little piece of the Internet.

I'm a video game designer, and I regularly post my thoughts on games and game design here on my website.

I've just finished working on Stranglehold at Midway Games. Before that I was the lead designer on Stubbs the Zombie.

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Archive for November, 2006

Monday, November 27th, 2006

Game Idea #48: Turkey Trouble

High Concept:
You’ve been living with your host family for a couple months now, and you’re really starting to get the hang of this whole foreign-exchange-student thing. Coming to the USA was stressful at first, but now you’ve made some friends and are starting to get comfortable in your home-away-from-home. That is until your […]

Posted in Game Ideas | 3 Comments »


Wednesday, November 22nd, 2006

Game Idea #47: Maid to Order

Only five game ideas left after this one…
High Concept:
You’ve just gotten a job with a high-class cleaning service. It’s your job to make sure your clients’ homes are spick and span before they get back from work. Use all of the tricks and tools of the trade: vacuums, brooms, dusters, scrub-brushes, squeegees, and […]

Posted in Game Ideas | 4 Comments »


Wednesday, November 15th, 2006

Game Idea #46: Cave In

High Concept:
You’ve worked in the coal mine your entire life. You know these tunnels, caves and caverns like the back of your hand. But one day a freak accident causes a cave in, leaving you and three other miners trapped deep underground. Stay calm, and you’ll survive. Work together, and you’ll […]

Posted in Game Ideas | 2 Comments »


Wednesday, November 8th, 2006

Game Idea #45: Angry Villagers

Here’s a new game idea for Halloween-time!
High Concept:
You’ve lived in this small village all your life. Sure, you’ve heard all the stories and legends about the monsters that live out in the woods, but they’ve never scared you… at least not too much. But when your village is attacked by a small army […]

Posted in Game Ideas | 7 Comments »


Wednesday, November 1st, 2006

Game Idea #44: Stone Roller

High Concept:
Life is hard. Life is especially hard when you’re a caveman who has to push a giant five-ton boulder around. Every year your tribe of cave-peoples selects one lucky member to roll the sacred boulder from your cave up to the top of the volcano, where it will be used to clog […]

Posted in Game Ideas | 2 Comments »



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All original content and game designs © Copyright Patrick Curry, 1999-2007. All rights reserved.