Hi, I'm Patrick Curry, and this is my little piece of the Internet.
I'm a video game designer, and I regularly post my thoughts on games and game design here on my website.
I've just finished working on Stranglehold at Midway Games. Before that I was the lead designer on Stubbs the Zombie.
Here it is… the last game idea of the year…
High Concept:
Swordplay is the fast-and-deadly game of sword fighting. It combines quick reflexes with quick thinking, making for a fast, fun, sometimes infuriating game. Think fast and you’ll cut your enemy down. Make a wrong move, and he’ll be wiping your blood from […]
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High Concept:
You’re the absolute best at what you do. People from all over the world know you’re the one to call when they absolutely, positively have to get somewhere safely. It’s not that you get them there… so much as you get them there alive. You’re a bodyguard.
Platform:
Home Console
Why it needs to […]
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I just couldn’t resist the urge to do one more sequel idea before the year was out. And Blast Moves is still one of my favorites…
Description:
The year is 2496. You spent the last two years blasting aliens in your trusty spaceship, and it’s time for a well-deserved rest. Just as you’ve settled […]
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High Concept:
The name says it all. The Confidence Game is the game where you play as a smooth-talking, document forging, and disguise-wearing con-artist. You make your living separating those more rich than clever from their money. Pull off simple cons like switching briefcases with someone on the street, all the way up […]
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