Patrick Curry’s Thoughts on Game Design

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About the Author:

Hi, I'm Patrick Curry, and this is my little piece of the Internet.

I'm a video game designer living, working and teaching in Chicago. I semi- regularly post my thoughts on games and game design here on my website.

My game design credits include Stranglehold and Stubbs the Zombie.

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Archive for the 'Game Design' Category

« Previous Entries

Saturday, February 9th, 2008

Fun = ???

Games are supposed to be fun, right? I think so, anyhow. We play games because we get something out of the experience. For some reason we find games more compelling that watching TV or wasting time on the Internet. We do this because games are fun, and most of the time […]

Posted in Game Design | 10 Comments »


Wednesday, January 9th, 2008

GDC Bound

GDC is right around the corner… and after having to miss out last year, I’m super pumped to go back this year. And I’m especially pumped because I somehow convinced the folks at GDC to let me give a talk this time. They’ve (probably wisely) limited me to twenty minutes, but I’ll be […]

Posted in Game Design | 1 Comment »


Thursday, December 6th, 2007

Make Awesome Games

I had the pleasure of speaking at DePaul again a couple weeks ago, which has become a semi-annual treat for me. Joe asked me to give his class some useful advice for their final projects, so I sat down and thought about it, and wrote down the game design advice I’d want to go […]

Posted in Game Design | 2 Comments »


Friday, May 11th, 2007

Write a FAQ for your favorite game

A great way to get some practice thinking and writing like a game designer is to write a FAQ for your favorite game. FAQs are actually very similar to game design documents, as they’re full of lots of little details about the game-design, game-play, levels, enemies, items, systems and controls that make up a […]

Posted in Game Design | 2 Comments »


Sunday, April 29th, 2007

Start a Game Design Club

If you’re in high school or college then you should be in a game design club. If one doesn’t exist at your school, start one! Just what does a game design club do? Well let me tell you…
A good game design club meets once a week to discuss games, game design and […]

Posted in Game Design | 10 Comments »


Sunday, April 8th, 2007

Creating the Ultimate Game Design Portfolio

Here is my second attempt at passing on some useful knowledge to up-and-coming game designers and game design students. Your portfolio is your way of saying “I’m awesome, hire me!” It’s what will get you in the door, or if you’re already in the door, it’s what will keep you from getting kicked […]

Posted in Game Design | 17 Comments »


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All original content and game designs © Copyright Patrick Curry, 1999-2007. All rights reserved.