Patrick Curry’s Thoughts on Game Design

Thoughts | Games | Web | Writings | Links | Contact | Search:


About the Author:

Hi, I'm Patrick Curry, and this is my little piece of the Internet.

I'm a video game designer living, working and teaching in Chicago. I semi- regularly post my thoughts on games and game design here on my website.

My game design credits include Stranglehold and Stubbs the Zombie.

Personal Projects:

Categories:

Archives:

Last Five Comments:

Friends:

Game Designers:

Game News:

Archive for the 'Game Ideas' Category

« Previous Entries

Monday, January 1st, 2007

Happy New Year! (I’m Done!)

Happy New Year, everyone! 2007 finds me one year older and 52 game ideas lighter. A few months into the challenge I realized that coming up with a new game idea every week was both the smartest thing I’d ever done, and the most insane thing I’d ever done. The experience was […]

Posted in Game Ideas, The Site | 6 Comments »


Saturday, December 30th, 2006

Game Idea #52: Swordplay

Here it is… the last game idea of the year…
High Concept:
Swordplay is the fast-and-deadly game of sword fighting. It combines quick reflexes with quick thinking, making for a fast, fun, sometimes infuriating game. Think fast and you’ll cut your enemy down. Make a wrong move, and he’ll be wiping your blood from […]

Posted in Game Ideas | 7 Comments »


Saturday, December 23rd, 2006

Game Idea #51: Bodyguard

High Concept:
You’re the absolute best at what you do. People from all over the world know you’re the one to call when they absolutely, positively have to get somewhere safely. It’s not that you get them there… so much as you get them there alive. You’re a bodyguard.
Platform:
Home Console
Why it needs to […]

Posted in Game Ideas | 7 Comments »


Wednesday, December 13th, 2006

Game Idea #50: Blast Moves 2: Chroma-Crisis

I just couldn’t resist the urge to do one more sequel idea before the year was out. And Blast Moves is still one of my favorites…
Description:
The year is 2496. You spent the last two years blasting aliens in your trusty spaceship, and it’s time for a well-deserved rest. Just as you’ve settled […]

Posted in Game Ideas | No Comments »


Sunday, December 3rd, 2006

Game Idea #49: The Confidence Game

High Concept:
The name says it all. The Confidence Game is the game where you play as a smooth-talking, document forging, and disguise-wearing con-artist. You make your living separating those more rich than clever from their money. Pull off simple cons like switching briefcases with someone on the street, all the way up […]

Posted in Game Ideas | 7 Comments »


Monday, November 27th, 2006

Game Idea #48: Turkey Trouble

High Concept:
You’ve been living with your host family for a couple months now, and you’re really starting to get the hang of this whole foreign-exchange-student thing. Coming to the USA was stressful at first, but now you’ve made some friends and are starting to get comfortable in your home-away-from-home. That is until your […]

Posted in Game Ideas | 3 Comments »


« Previous Entries


Entries (RSS) and Comments (RSS).

All original content and game designs © Copyright Patrick Curry, 1999-2007. All rights reserved.