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	<title>Comments on: Game Idea #21: Face Your Fear</title>
	<link>http://www.patrickcurry.com/thoughts/game-idea-21-face-your-fear/</link>
	<description>A new game idea every week and other ramblings on game design from an upstart game designer.</description>
	<pubDate>Mon, 08 Sep 2008 08:14:53 +0000</pubDate>
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 		<title>Comment on Game Idea #21: Face Your Fear by: Gwardo Jones</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-21-face-your-fear/#comment-336</link>
		<pubDate>Tue, 04 Jul 2006 22:32:46 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-21-face-your-fear/#comment-336</guid>
					<description>This is a superb idea. I think it would be very enjoyable. But, can we also consider a DS counterpart? Where instead of facial expressions and tones, you had to choose your words wisely by using the stylus to type them. You would still have to pay close attention to your surroundings. Either way, great idea I hope at least one of these ideas gets a shot at video gaming greatness.</description>
		<content:encoded><![CDATA[	<p>This is a superb idea. I think it would be very enjoyable. But, can we also consider a DS counterpart? Where instead of facial expressions and tones, you had to choose your words wisely by using the stylus to type them. You would still have to pay close attention to your surroundings. Either way, great idea I hope at least one of these ideas gets a shot at video gaming greatness.
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 		<title>Comment on Game Idea #21: Face Your Fear by: The Mighty Doof</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-21-face-your-fear/#comment-234</link>
		<pubDate>Sun, 18 Jun 2006 00:02:11 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-21-face-your-fear/#comment-234</guid>
					<description>Pure genius, I'm sick of all these games where whether you're the protagonist or antagonist, you're still a bad guy.  Kids really are influenced by videogames, (so are more than a few adults I've met!)  I have quite a few younger sibs and I've watched it happen.  depending on what they have been playing at the time, they get moodier, their sense of humor gets more and less bloody, but no decent game I know of has ever openly confronted violence as a bad thing, I hope to see this game on store shelves very soon.</description>
		<content:encoded><![CDATA[	<p>Pure genius, I&#8217;m sick of all these games where whether you&#8217;re the protagonist or antagonist, you&#8217;re still a bad guy.  Kids really are influenced by videogames, (so are more than a few adults I&#8217;ve met!)  I have quite a few younger sibs and I&#8217;ve watched it happen.  depending on what they have been playing at the time, they get moodier, their sense of humor gets more and less bloody, but no decent game I know of has ever openly confronted violence as a bad thing, I hope to see this game on store shelves very soon.
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 		<title>Comment on Game Idea #21: Face Your Fear by: Erin</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-21-face-your-fear/#comment-182</link>
		<pubDate>Sat, 27 May 2006 19:31:42 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-21-face-your-fear/#comment-182</guid>
					<description>I love this idea -- for the motivation behind it (nonviolence) and because being a hostage negotiator sounds like one of the most intense jobs of all time.</description>
		<content:encoded><![CDATA[	<p>I love this idea &#8212; for the motivation behind it (nonviolence) and because being a hostage negotiator sounds like one of the most intense jobs of all time.
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