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	<title>Comments on: Game Idea #24: Audio Trip</title>
	<link>http://www.patrickcurry.com/thoughts/game-idea-24-audio-trip/</link>
	<description>A new game idea every week and other ramblings on game design from an upstart game designer.</description>
	<pubDate>Mon, 08 Sep 2008 07:58:40 +0000</pubDate>
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 		<title>Comment on Game Idea #24: Audio Trip by: Alexis</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-24-audio-trip/#comment-4305</link>
		<pubDate>Wed, 21 Mar 2007 22:22:13 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-24-audio-trip/#comment-4305</guid>
					<description>that sounds good.. maybe with an mp3 player, you could choose what you would like to do! go to dinner or hang out at home? left or right? i have always been a fan of make your own story books and this might be good, very relaxing as well! :)</description>
		<content:encoded><![CDATA[	<p>that sounds good.. maybe with an mp3 player, you could choose what you would like to do! go to dinner or hang out at home? left or right? i have always been a fan of make your own story books and this might be good, very relaxing as well! <img src='http://www.patrickcurry.com/thoughts/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
</p>
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 		<title>Comment on Game Idea #24: Audio Trip by: J.Goodwin</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-24-audio-trip/#comment-228</link>
		<pubDate>Sat, 17 Jun 2006 15:33:48 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-24-audio-trip/#comment-228</guid>
					<description>TSR released a couple of audio CD &quot;choose your own adventure&quot; type recordings.  Limited by 99 tracks, but basically the same idea.  The one that I recall in particular was a werewolf story.</description>
		<content:encoded><![CDATA[	<p>TSR released a couple of audio CD &#8220;choose your own adventure&#8221; type recordings.  Limited by 99 tracks, but basically the same idea.  The one that I recall in particular was a werewolf story.
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 		<title>Comment on Game Idea #24: Audio Trip by: Dezro</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-24-audio-trip/#comment-227</link>
		<pubDate>Sat, 17 Jun 2006 07:08:56 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-24-audio-trip/#comment-227</guid>
					<description>I think there were a few devices like that, but the one I remember was the 2-XL. Most of the tapes were trivia questions, but there were some adventure tapes. You could indeed make your own tapes, sort of. In the 1992 version, tracks 1 and 2 were just the left and right channel of side A, and tracks 3 and 4 were the left and right channel of side B, but in reverse. So if you had a friend, a tape deck with stereo recording, and you both could speak backwards, you were set.

There was also a version in the late 70's that used eight-track tapes. And there's a web page all about this stuff: http://www.2xlrobot.com/</description>
		<content:encoded><![CDATA[	<p>I think there were a few devices like that, but the one I remember was the 2-XL. Most of the tapes were trivia questions, but there were some adventure tapes. You could indeed make your own tapes, sort of. In the 1992 version, tracks 1 and 2 were just the left and right channel of side A, and tracks 3 and 4 were the left and right channel of side B, but in reverse. So if you had a friend, a tape deck with stereo recording, and you both could speak backwards, you were set.</p>
	<p>There was also a version in the late 70&#8217;s that used eight-track tapes. And there&#8217;s a web page all about this stuff: <a href='http://www.2xlrobot.com/' rel='nofollow'>http://www.2xlrobot.com/</a>
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 		<title>Comment on Game Idea #24: Audio Trip by: Patrick</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-24-audio-trip/#comment-224</link>
		<pubDate>Sat, 17 Jun 2006 03:48:08 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-24-audio-trip/#comment-224</guid>
					<description>Maxon, I have a few ideas about how you could make this work interface-wise.  But I can't give away all of the good ideas.  :-)

Robert, I agree... the graphics in your mind are usually the best kind.  A beautiful woman, a scary monster, or a cool spaceship are usually best left to the imagination.

And thanks to everyone who's commented recently.  It's always nice to get feedback!</description>
		<content:encoded><![CDATA[	<p>Maxon, I have a few ideas about how you could make this work interface-wise.  But I can&#8217;t give away all of the good ideas.  <img src='http://www.patrickcurry.com/thoughts/wp-images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
	<p>Robert, I agree&#8230; the graphics in your mind are usually the best kind.  A beautiful woman, a scary monster, or a cool spaceship are usually best left to the imagination.</p>
	<p>And thanks to everyone who&#8217;s commented recently.  It&#8217;s always nice to get feedback!
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 		<title>Comment on Game Idea #24: Audio Trip by: Harrison</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-24-audio-trip/#comment-219</link>
		<pubDate>Sat, 17 Jun 2006 02:52:05 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-24-audio-trip/#comment-219</guid>
					<description>Mr. Curry, I think it is wonderful what you bring to the industry. We need more fresh and clever ideas like these. I'm a big fan of people or companies that branch out and try new things; even if they don't always succeed financially. I hope that for the rest of your life you retain this ability to think outside of the box, and introduce new ideas in stale times. Keep up the amazing work, and good luck with your career.</description>
		<content:encoded><![CDATA[	<p>Mr. Curry, I think it is wonderful what you bring to the industry. We need more fresh and clever ideas like these. I&#8217;m a big fan of people or companies that branch out and try new things; even if they don&#8217;t always succeed financially. I hope that for the rest of your life you retain this ability to think outside of the box, and introduce new ideas in stale times. Keep up the amazing work, and good luck with your career.
</p>
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