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	<title>Comments on: Game Idea #30: The Nutcracker: The Game</title>
	<link>http://www.patrickcurry.com/thoughts/game-idea-30-the-nutcracker-the-game/</link>
	<description>A new game idea every week and other ramblings on game design from an upstart game designer.</description>
	<pubDate>Mon, 08 Sep 2008 08:06:49 +0000</pubDate>
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 		<title>Comment on Game Idea #30: The Nutcracker: The Game by: Fletch</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-30-the-nutcracker-the-game/#comment-3498</link>
		<pubDate>Sun, 07 Jan 2007 13:05:50 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-30-the-nutcracker-the-game/#comment-3498</guid>
					<description>Gold.  I love it when music in games is done right, most particularly in music based games.  It'd be nice to see a musical game though, that doesn't see you tapping out rhythms or beats on a controller like in DDR, beatmania, Guitar Hero, etc.

The nutcracker suite would be fantastic as a basis for such a game - dramatic score, a rich fantasy story, a range of bright and unusual characters.  And I'm sure Mums everywhere would love to be able to introduce their kids to a bit of culture.

Great idea. :)</description>
		<content:encoded><![CDATA[	<p>Gold.  I love it when music in games is done right, most particularly in music based games.  It&#8217;d be nice to see a musical game though, that doesn&#8217;t see you tapping out rhythms or beats on a controller like in DDR, beatmania, Guitar Hero, etc.</p>
	<p>The nutcracker suite would be fantastic as a basis for such a game - dramatic score, a rich fantasy story, a range of bright and unusual characters.  And I&#8217;m sure Mums everywhere would love to be able to introduce their kids to a bit of culture.</p>
	<p>Great idea. <img src='http://www.patrickcurry.com/thoughts/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
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 		<title>Comment on Game Idea #30: The Nutcracker: The Game by: Mason Dixon</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-30-the-nutcracker-the-game/#comment-632</link>
		<pubDate>Sun, 30 Jul 2006 20:12:04 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-30-the-nutcracker-the-game/#comment-632</guid>
					<description>wow. that's like three good ideas in one.  my favorite: fight by dancing...  it's a whole new movement metaphor.  this game would need some sick camera moves, like long arc-ing rotations.  the scale of the game could be emphasised by entry and exit graphics that start at human scale and fly through a series of increasing closeups, down to doll scale.</description>
		<content:encoded><![CDATA[	<p>wow. that&#8217;s like three good ideas in one.  my favorite: fight by dancing&#8230;  it&#8217;s a whole new movement metaphor.  this game would need some sick camera moves, like long arc-ing rotations.  the scale of the game could be emphasised by entry and exit graphics that start at human scale and fly through a series of increasing closeups, down to doll scale.
</p>
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 		<title>Comment on Game Idea #30: The Nutcracker: The Game by: Erin</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-30-the-nutcracker-the-game/#comment-557</link>
		<pubDate>Thu, 27 Jul 2006 21:18:00 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-30-the-nutcracker-the-game/#comment-557</guid>
					<description>I could definitely see this appealing to girls, especially my youngest sister, who is 11 and is obsessed with games. Since she is in school musicals, I could see her making the leap from riddles and board games to video games with something like a Nutcracker adaptation.</description>
		<content:encoded><![CDATA[	<p>I could definitely see this appealing to girls, especially my youngest sister, who is 11 and is obsessed with games. Since she is in school musicals, I could see her making the leap from riddles and board games to video games with something like a Nutcracker adaptation.
</p>
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