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	<title>Comments on: Game Idea #34: Gunslinger</title>
	<link>http://www.patrickcurry.com/thoughts/game-idea-34-gunslinger/</link>
	<description>A new game idea every week and other ramblings on game design from an upstart game designer.</description>
	<pubDate>Mon, 08 Sep 2008 07:46:36 +0000</pubDate>
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 		<title>Comment on Game Idea #34: Gunslinger by: Patrick</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-34-gunslinger/#comment-1270</link>
		<pubDate>Mon, 04 Sep 2006 07:52:32 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-34-gunslinger/#comment-1270</guid>
					<description>Looks cool.  I'll have to check it out.</description>
		<content:encoded><![CDATA[	<p>Looks cool.  I&#8217;ll have to check it out.
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 		<title>Comment on Game Idea #34: Gunslinger by: Todd Ostermeier</title>
		<link>http://www.patrickcurry.com/thoughts/game-idea-34-gunslinger/#comment-1204</link>
		<pubDate>Mon, 28 Aug 2006 03:33:08 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/game-idea-34-gunslinger/#comment-1204</guid>
					<description>You might try Point Blank DS (http://www.gamerankings.com/htmlpages2/932378.asp) for light-gun-like action on the DS.  I haven't played it, but the functionality sounds exactly like what you described.  It's not an old west setting, though.</description>
		<content:encoded><![CDATA[	<p>You might try Point Blank DS (http://www.gamerankings.com/htmlpages2/932378.asp) for light-gun-like action on the DS.  I haven&#8217;t played it, but the functionality sounds exactly like what you described.  It&#8217;s not an old west setting, though.
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