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	<title>Comments on: How to Become a Game Designer in Four Simple Steps</title>
	<link>http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/</link>
	<description>A new game idea every week and other ramblings on game design from an upstart game designer.</description>
	<pubDate>Fri, 21 Nov 2008 22:07:17 +0000</pubDate>
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 		<title>Comment on How to Become a Game Designer in Four Simple Steps by: g man</title>
		<link>http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/#comment-17564</link>
		<pubDate>Fri, 08 Feb 2008 17:55:27 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/#comment-17564</guid>
					<description>this is a good site becuse it tells you a lot abuot what you want to know.</description>
		<content:encoded><![CDATA[	<p>this is a good site becuse it tells you a lot abuot what you want to know.
</p>
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 		<title>Comment on How to Become a Game Designer in Four Simple Steps by: Patrick</title>
		<link>http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/#comment-10933</link>
		<pubDate>Sun, 20 May 2007 22:33:17 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/#comment-10933</guid>
					<description>Here are some good links for people looking to getting started making their own games...

http://www.gamasutra.com/
http://www.gamedesign.net/
http://www.gamedev.net/ 

Both Flipcode and Loonygames have closed, but their articles are still online:

http://www.flipcode.com/articles/articles_summary.shtml
http://www.loonygames.com/index_old.php</description>
		<content:encoded><![CDATA[	<p>Here are some good links for people looking to getting started making their own games&#8230;</p>
	<p><a href='http://www.gamasutra.com/' rel='nofollow'>http://www.gamasutra.com/</a><br />
<a href='http://www.gamedesign.net/' rel='nofollow'>http://www.gamedesign.net/</a><br />
<a href='http://www.gamedev.net/' rel='nofollow'>http://www.gamedev.net/</a> </p>
	<p>Both Flipcode and Loonygames have closed, but their articles are still online:</p>
	<p><a href='http://www.flipcode.com/articles/articles_summary.shtml' rel='nofollow'>http://www.flipcode.com/articles/articles_summary.shtml</a><br />
<a href='http://www.loonygames.com/index_old.php' rel='nofollow'>http://www.loonygames.com/index_old.php</a>
</p>
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 		<title>Comment on How to Become a Game Designer in Four Simple Steps by: Anish</title>
		<link>http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/#comment-6279</link>
		<pubDate>Wed, 04 Apr 2007 16:44:28 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/#comment-6279</guid>
					<description>hey there, thanx a lot for the guide xD, i am really interested in game design, but things keep blocking me going in that direction...
For example, my parents(there are lil' communist) demands i pay more attention to getting my diploma(high school) than getting to all this sort of things. I play CS and other online games, and i was so interested in the character details that i open the .bms file using photoshop and tried experimenting. My face was like O_O in the step 4 that u suggested, cuz i have no idea where to start..., i would greatly appreciate it if u could mail me or atleast if someone here help me in giving a general direction at game design.</description>
		<content:encoded><![CDATA[	<p>hey there, thanx a lot for the guide xD, i am really interested in game design, but things keep blocking me going in that direction&#8230;<br />
For example, my parents(there are lil&#8217; communist) demands i pay more attention to getting my diploma(high school) than getting to all this sort of things. I play CS and other online games, and i was so interested in the character details that i open the .bms file using photoshop and tried experimenting. My face was like O_O in the step 4 that u suggested, cuz i have no idea where to start&#8230;, i would greatly appreciate it if u could mail me or atleast if someone here help me in giving a general direction at game design.
</p>
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 		<title>Comment on How to Become a Game Designer in Four Simple Steps by: Jason Elliott</title>
		<link>http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/#comment-4834</link>
		<pubDate>Tue, 27 Mar 2007 03:15:30 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/#comment-4834</guid>
					<description>Some decent advice however not quite complete. Step 1 is a bit skewed in calling it PLAY GAMES. A designer should have a good knowledge of games, especially the older ones. However I would counter that this should be labeled STUDY GAMES rather than just merely play them. I have been a game designer for many years and I also teach it and the biggest problem I see is people who play tonnes of games and believe they have all this knowledge. They have plenty of information but little or no sense of what it means. This is where the second paragraph comes in :)

In this list I would also add learn about art and programming. A designers job is to focus the energies of the Art team and the programming team and you need to understand the language they speak (Don't let them take advantage of you)

Great site Patrick :)</description>
		<content:encoded><![CDATA[	<p>Some decent advice however not quite complete. Step 1 is a bit skewed in calling it PLAY GAMES. A designer should have a good knowledge of games, especially the older ones. However I would counter that this should be labeled STUDY GAMES rather than just merely play them. I have been a game designer for many years and I also teach it and the biggest problem I see is people who play tonnes of games and believe they have all this knowledge. They have plenty of information but little or no sense of what it means. This is where the second paragraph comes in <img src='http://www.patrickcurry.com/thoughts/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
	<p>In this list I would also add learn about art and programming. A designers job is to focus the energies of the Art team and the programming team and you need to understand the language they speak (Don&#8217;t let them take advantage of you)</p>
	<p>Great site Patrick <img src='http://www.patrickcurry.com/thoughts/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
</p>
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 		<title>Comment on How to Become a Game Designer in Four Simple Steps by: anglon</title>
		<link>http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/#comment-4786</link>
		<pubDate>Mon, 26 Mar 2007 04:51:17 +0000</pubDate>
		<guid>http://www.patrickcurry.com/thoughts/how-to-become-a-game-designer-in-four-simple-steps/#comment-4786</guid>
					<description>I agree with RandomEcounters on this one.  If you can make a game using table scraps...you can make a game using ion cannons.

anglon!</description>
		<content:encoded><![CDATA[	<p>I agree with RandomEcounters on this one.  If you can make a game using table scraps&#8230;you can make a game using ion cannons.</p>
	<p>anglon!
</p>
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